For this piece I wanted to primarily showcase that I can make clothing for characters.
Due to the design of DC's Johnny Sorrow I thought he would be the perfect character to make.
This project took a bit longer whilst i learned a new work flow within unreal engine of making clothing assets for the engine and then being able to make the custom garments for metahumans wardrobe.
I had an issue of reimporting the posed quad mesh from unreal engine to ZBrush.
The way in which i fixed this was to rig the clothing using Character Creator 5. I fixed some of the weights in blender, then imported the posed meshes as morphs into ZBrush. Then sculpting over to achieve the final look.
Turn Table